WebGL Flight Simulator with seed generated terrain

(by.dai.studio)

58 points | by ranger_danger 3 hours ago

8 comments

  • rossng 50 minutes ago
    How funny, I have been vibe coding a little paper plane folding and flying simulator this weekend and the agent picked a very similar visual style

    https://www.rossng.eu/paper-flight/

  • aflag 1 hour ago
    I think the interesting to know would be how much it cost to build and how much prompting was necessary. Overall it doesn't look like anything that I wouldn't be able to get by just prompting claude in claude code
  • dvh 1 hour ago
    Make rotating phone dialog skipable.
  • leetrout 1 hour ago
    Like an updated corncob 3d! Source available anywhere?

    Can you add rudder and elevator trim?

    • gnabgib 1 hour ago
      The post yesterday by possibly the author:

      https://news.ycombinator.com/item?id=50503397

      Explains how to fly, and links to the repo

      > Press F to lower Flaps for Take Off

      > Press SHIFT to Throttle Up

      > At 50km/hr, Down arrow to take off.

      > Arrow keys are control stick.

      • leetrout 1 hour ago
        Thank you! The source is indeed linked there
  • nodesocket 1 hour ago
    Ok this is actually pretty awesome. Avid Flight Simulator player. While this clearly is not that, it's surprisingly fun to play with a hint of realistic flight.
  • _joel 1 hour ago
    Sound jump scare
  • briancarterio 23 minutes ago
    [dead]
  • schuhwerk 1 hour ago
    [dead]